The classic, made anew
The MU Project is not just another private server running the old client: the whole game has been rebuilt from scratch. It plays the way you remember, but everything around it is from today.
Compared to the original
| Original | The MU Project |
|---|---|
| Graphics of their time | Cast shadows, water reflections, classic or modern item glow and an aura from +13 |
| Fixed interface | Draggable windows, minimap (TAB), touch mode and animations you can turn off |
| One language per client | English, Spanish, Portuguese, Vietnamese and Chinese in the same program |
| Manual patches | The launcher updates itself on start and verifies every file |
| Cheat programs that alter the client | Authoritative security: every hit, drop and purchase is decided off your PC. Tampering with the program gives no advantage |
| Third-party helpers | Built-in MU Helper (Z): hunting, potions, heals, buffs and pickup, with your own rules |
| Selling with fear of mistakes | Safe shop: purchase sheet, sell tray and buy back |
| Vault per character | Account vault, shared by all your characters |
| A blind Chaos Machine | Pick the recipe first, see the ingredients in your bag and what can come out |
| Uneven party experience | Experience split equally, guilds with a 32×32 emblem editor and no PvP between allies |
| Fixed combat pace | Animation follows your attack speed, skills you hold with the mouse and cascading damage numbers |
| Moving map to map | Fast travel with the M key and fade transitions |
What stays the same
The classes
Dark Knight, Dark Wizard and Fairy Elf, with their two evolutions and the Master Tree.
The gear
Excellent and ancient items, Jewels of Bless, Soul and Life, and the usual +N.
The events
Blood Castle, invasions and the Boxes of Kundun.