Combat and skills
Left click for the basic attack, right click for your active skill.
Attacking
- Left click a monster: you walk to it and keep hitting until it falls or you move.
- The animation follows your attack speed: more Agility, faster hits. Damage numbers pop over the target in a cascade.
- If a wall is in the way or the target is too far, the game tells you.
Skills
- Learn them: books, orbs and scrolls, with a double click in the inventory. Some weapons grant their own skills while you wield them.
- See them: the K window. Details shows cost, range, area and cooldown.
- Put them on the bar: the Assign button or drag them to a 1…0 slot.
- Use them: the slot key makes it your active skill; right click casts it. Hold right click to repeat it: you close in on your own if needed.
Skill types
- Self: buffs and self-heals.
- Target: pick who with right click.
- Ground and direction: you mark the tile or the direction; right click or Esc cancels.
- Charged: hold the key to charge and release to cast.
- Passive: they work on their own.
Gray: you're not wielding the weapon it needs. Blue: not enough mana. Under O → Range indicators you see on the ground how far the active skill reaches.
PvP
- To attack another player you must turn on PvP mode (button on the HUD).
- You can't attack anyone in your party or guild.
- There is no fighting in safe zones (towns).
- SD soaks damage from other players before your life.
Dying
When you die you see a countdown and come back at the map's respawn point. You don't lose your gear. If your life drops below 25 %, the orb pulses and the screen edges turn red.